Essentially Flatten Them To Make
- essentially flatten them to make them look a little more realistic it may sound a little complicated but I'll explain what I'm doing here so I'm going to just going to pick this now we have our keyframe highlighted and what I'm going to do is deselect everything we're not using so we're moving on an axis here so I'm just going to uncheck everything else so we
- 're moving horizontally that's our x-axis so you can see we have this key point highlighted here and that is where the animation ends see it ends on the blue box here and then it ends on the red box in this graph so wha
- t I'm going to do is I'm going to select that right click and we're going to go to in tangent the difference between in and out is pretty much the beginning and ending of
- the animation if you're going from the beginning of the animation you would usually use an out tangent if you're easing in to the end of the animation you would use an in tangent think of it as like a basketball when the basketball starts moving and you throw it it's going out of your hands and
- when it's stopping its movement it's going into someone else's hands that's kind of how you can remember that so we're going to flatten this by choosing flat now it makes a curve and you'll notice when we play this back it stops more naturally it goes at a constant speed but then it gradually slows down until it comes to a complete stop I'll make this longer so you can see it even better so so it's
- moving here and then it just slows down kind of naturally so that is an F curve and like I said that's probably the most advanced thing we would do with this tutorial but those are very good to know so now I'm going to change this back to my materials view because that is the default panel and now we're going to do a simple animation with the ca
- mera now the camera can be manipulated from multiple 3d perspectives but just to keep this simple we're just going to manipulate it from the cameras point of view and that is this series of controls up here this button will focus the camera on an object t
- hat is selected this moves the camera kind of like this you know you could zoom in and out with the magnifying glass here you just click and drag and you can rotate and this box here will even split your views if you want to work on multiple access

No comments:
Write comments